[CS1.6] - [CFG]FearLess

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Kynezu
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[CS1.6] - [CFG]FearLess Empty
MesajSubiect: [CS1.6] - [CFG]FearLess   [CS1.6] - [CFG]FearLess Icon_minitimeDum Mar 08, 2015 6:06 pm

Autor: FearLess.
Tip (dr/surf/classic/furien etc.): DeathRun
Link Download:

Code:
cfg:/=======================================================================\
//=======================================================================\\
\\=======================================================================//
// ____ _ ____ _____ _ _ \\
\\ / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____ //
// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \ \\
\\ | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __> //
// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___| \\
\\ //
//=======================================================================\\
\\=======================================================================//
//=======================================================================\\
\\ ______ ______ ______ //
// / ____// ___// ____/\ \\
\\ ____ / /\___/ /\__/ /\___\/ ____ //
// /___/\ / /___ / __/\/ /_/ /\ /___/\ \\
\\ \___\/ /_____//__/\_\/_____/ / \___\/ //
// \_____\\__\/ \_____\/ \\
\\ Th3LegenD //
//=======================================================================\\
 
 
 
///...Binduri.....///=====================================================================================
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "say +simonvoice"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "w" "+forward"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump; wait"
bind "MWHEELUP" "+duck; wait"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "space" "+jump"
 
snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
brightness "1.990000"
cl_corpsestay "600.000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_shadows "1"
cl_vsmoothing "0.05"
cl_weather "0"
cl_corpsestay "0"
cl_dynamiclights "0"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_gibcount "0"
cl_himodels "0"
cl_lc "1"
cl_lw "1"
cl_nopred "0"
cl_particlefx "0"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_minmodels "1"
fastsprites "1"
fps_max "2001"
fps_modem "0.0"
gamma "3"
hpk_maxsize "4"
hud_draw "1"
ex_interp "0.01"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
mp_decals "300.000000"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
_snd_mixahead "0.1"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_occ_epsilon "0"
s_occfactor "0"
s_polykeep "0"
s_polysize "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
viewsize "120.000000"
r_bmodelhighfrac "0"
r_detailtextures "0"
r_decals "0"
r_dynamic "0"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_shadows "0"
r_traceglow "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_smoothmodels "0"
gl_texsort "1"
gl_wateramp "0"
gl_ztrick "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
tracerred "0"
traceralpha "0"
ex_maxerrordistance "0"
_detailtexturessupported "0"
ambient_fade "0"
d_spriteskip "0"
developer "0"
fastsprites "2"
gunsmoke "0"
mp_decals "0"
precache "1"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"
 
 
echo "DeathRun CFG Loaded. by Th3LegenD"
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